🐑

Media

As an artist I've always loved to see other's creations, especially as I consider art to be in parts a retelling of one's experiences, so I've tried to ingest as much of the world as I could through media.

Opinionated as I am, I've always wanted to share my ideas and reflections on them, in various locations over time that I ended up gathering like all my data at some point. So this is a patchwork of my reviews posted in various places over the years.

It's very incomplete since this gathering work is always ongoing, and there are so many things I meant to say but never typed.

Toggle options
omg Big Filter is hiding results from the people!!😱click here to OPEN YOUR EYES!!!!
Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes
Boneraiser MinionsBycaiysTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent6 days 11 hours 22 minutesCompletion100%

Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.
Crow CountryBySFB GamesTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent11 hours 2 minutesLocationUnited KingdomCompletion100%

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did
SILENT HILL 2ByBloober Team SATypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 8 hours 37 minutesCompletion79.1%

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

- You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
- You have clones which you can also upgrade and assign to spots to process things automatically (workers)
- You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
- There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
- numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.
Genesis Alpha OneByRadiation BlueTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 10 hours 24 minutesCompletion46.4%

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

  • You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
  • You have clones which you can also upgrade and assign to spots to process things automatically (workers)
  • You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
  • There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
  • numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion. 

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges. 
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun. 

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.
The Binding of Isaac: RebirthByNicalis Inc.,Edmund McMillenTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 months 29 days 22 hours 25 minutesCompletion94.9%

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion.

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges.
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun.

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  [https://imgur.com/gallery/Zne9oEn](https://imgur.com/gallery/Zne9oEn)  
SIGNALISByrose-engineTypegameDate (at 33)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 9 hours 16 minutesCompletion100%

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  https://imgur.com/gallery/Zne9oEn  

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game
Life is StrangeByDeck NineTypegameDate (at 25)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 55 minutesCompletion85%

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game

FacewoundByFacepunchTypegameDate (at 18)Language🇫🇷 françaisTags

#action#browser

StatusretiredStarsPlatformbrowser

Juste un petit article pour dire que Garry a mis en libre téléchargement la version alpha de Facewound, le jeu sur lequel il a travaillé avec d’autres, avant le Garry’s Mod (si ma mémoire est bonne). Le jeu a été abandonné depuis, reste que ce petit truc est mine de rien très fun à jouer, plutôt beau, bourré d’humour, d’explosions et de ralentis, et pas si buggé que ça. Apparemment c’est aussi...

Read the full review
Die Hard with a VengeanceTypemovieDate (at 16)Tags

#action#television

StatusdoneStars

Le troisieme volet des Die Hard. Il egale presque "Piege de Cristal", mais on voit que John McLane n'est desormais la que pour amuser...pourtant on ne s'en lasse pas =] ! Les enigmes sont fortement bien menés par ce mysterieux personnage a l'accent si prononcé et qui restera dans nos cheres memoires. La musique est gravé dans ma memoire aussi. Et certaines scenes "cultes" comme celle de la bombe dans l'ecole sont excellentes. A voir et a revoir.

Ce film est excellent, c'est le meilleur de la trilogie des "Die Hard". De l'action, des dialogues bien menés, du suspens, bref, un des meilleurs films de la trilogie avec "Une Journée en Enfer". A noter que ce film fut brillament parodié par "La Tour Montparnasse infernale"...dans un autre genre nous dirons :-°
Die HardByJohn McTiernanTypemovieDate (at 16)Tags

#action#television

StatusdoneStarsPlatformtelevisionTime spent2 hours 12 minutes

Ce film est excellent, c'est le meilleur de la trilogie des "Die Hard". De l'action, des dialogues bien menés, du suspens, bref, un des meilleurs films de la trilogie avec "Une Journée en Enfer". A noter que ce film fut brillament parodié par "La Tour Montparnasse infernale"...dans un autre genre nous dirons :-°

Enfin une vision réaliste, froide, et moins flashy de batman. Nolan apporte du frais dans l'univers de Batman avec un monde nouveau et obscur. Un film que n'importe qui, meme pas fan de Batman, appreciera.
Batman BeginsByChristopher NolanTypemovieDate (at 16)Tags

#action#television

StatusdoneStarsPlatformtelevisionTime spent2 hours 20 minutes

Enfin une vision réaliste, froide, et moins flashy de batman. Nolan apporte du frais dans l'univers de Batman avec un monde nouveau et obscur. Un film que n'importe qui, meme pas fan de Batman, appreciera.

*Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people.* **Comparative Studies in Nursery Rhymes - Lisa Eckenstein** Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...
Dead RisingByCapcomTypegameDate (at 16)Language🇫🇷 françaisTags

#action#steam

StatusdoneStarsPlatformsteam

Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people. Comparative Studies in Nursery Rhymes - Lisa Eckenstein Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...

Read the full review

Media

As an artist I've always loved to see other's creations, especially as I consider art to be in parts a retelling of one's experiences, so I've tried to ingest as much of the world as I could through media.

Opinionated as I am, I've always wanted to share my ideas and reflections on them, in various locations over time that I ended up gathering like all my data at some point. So this is a patchwork of my reviews posted in various places over the years.

It's very incomplete since this gathering work is always ongoing, and there are so many things I meant to say but never typed.

Toggle options
omg Big Filter is hiding results from the people!!😱click here to OPEN YOUR EYES!!!!
Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes
Boneraiser MinionsBycaiysTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent6 days 11 hours 22 minutesCompletion100%

Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.
Crow CountryBySFB GamesTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent11 hours 2 minutesLocationUnited KingdomCompletion100%

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did
SILENT HILL 2ByBloober Team SATypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 8 hours 37 minutesCompletion79.1%

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

- You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
- You have clones which you can also upgrade and assign to spots to process things automatically (workers)
- You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
- There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
- numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.
Genesis Alpha OneByRadiation BlueTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 10 hours 24 minutesCompletion46.4%

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

  • You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
  • You have clones which you can also upgrade and assign to spots to process things automatically (workers)
  • You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
  • There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
  • numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion. 

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges. 
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun. 

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.
The Binding of Isaac: RebirthByNicalis Inc.,Edmund McMillenTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 months 29 days 22 hours 25 minutesCompletion94.9%

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion.

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges.
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun.

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  [https://imgur.com/gallery/Zne9oEn](https://imgur.com/gallery/Zne9oEn)  
SIGNALISByrose-engineTypegameDate (at 33)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 9 hours 16 minutesCompletion100%

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  https://imgur.com/gallery/Zne9oEn  

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game
Life is StrangeByDeck NineTypegameDate (at 25)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 55 minutesCompletion85%

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game

FacewoundByFacepunchTypegameDate (at 18)Language🇫🇷 françaisTags

#action#browser

StatusretiredStarsPlatformbrowser

Juste un petit article pour dire que Garry a mis en libre téléchargement la version alpha de Facewound, le jeu sur lequel il a travaillé avec d’autres, avant le Garry’s Mod (si ma mémoire est bonne). Le jeu a été abandonné depuis, reste que ce petit truc est mine de rien très fun à jouer, plutôt beau, bourré d’humour, d’explosions et de ralentis, et pas si buggé que ça. Apparemment c’est aussi...

Read the full review
Die Hard with a VengeanceTypemovieDate (at 16)Tags

#action#television

StatusdoneStars

Le troisieme volet des Die Hard. Il egale presque "Piege de Cristal", mais on voit que John McLane n'est desormais la que pour amuser...pourtant on ne s'en lasse pas =] ! Les enigmes sont fortement bien menés par ce mysterieux personnage a l'accent si prononcé et qui restera dans nos cheres memoires. La musique est gravé dans ma memoire aussi. Et certaines scenes "cultes" comme celle de la bombe dans l'ecole sont excellentes. A voir et a revoir.

Ce film est excellent, c'est le meilleur de la trilogie des "Die Hard". De l'action, des dialogues bien menés, du suspens, bref, un des meilleurs films de la trilogie avec "Une Journée en Enfer". A noter que ce film fut brillament parodié par "La Tour Montparnasse infernale"...dans un autre genre nous dirons :-°
Die HardByJohn McTiernanTypemovieDate (at 16)Tags

#action#television

StatusdoneStarsPlatformtelevisionTime spent2 hours 12 minutes

Ce film est excellent, c'est le meilleur de la trilogie des "Die Hard". De l'action, des dialogues bien menés, du suspens, bref, un des meilleurs films de la trilogie avec "Une Journée en Enfer". A noter que ce film fut brillament parodié par "La Tour Montparnasse infernale"...dans un autre genre nous dirons :-°

Enfin une vision réaliste, froide, et moins flashy de batman. Nolan apporte du frais dans l'univers de Batman avec un monde nouveau et obscur. Un film que n'importe qui, meme pas fan de Batman, appreciera.
Batman BeginsByChristopher NolanTypemovieDate (at 16)Tags

#action#television

StatusdoneStarsPlatformtelevisionTime spent2 hours 20 minutes

Enfin une vision réaliste, froide, et moins flashy de batman. Nolan apporte du frais dans l'univers de Batman avec un monde nouveau et obscur. Un film que n'importe qui, meme pas fan de Batman, appreciera.

*Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people.* **Comparative Studies in Nursery Rhymes - Lisa Eckenstein** Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...
Dead RisingByCapcomTypegameDate (at 16)Language🇫🇷 françaisTags

#action#steam

StatusdoneStarsPlatformsteam

Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people. Comparative Studies in Nursery Rhymes - Lisa Eckenstein Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...

Read the full review