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Media

As an artist I've always loved to see other's creations, especially as I consider art to be in parts a retelling of one's experiences, so I've tried to ingest as much of the world as I could through media.

Opinionated as I am, I've always wanted to share my ideas and reflections on them, in various locations over time that I ended up gathering like all my data at some point. So this is a patchwork of my reviews posted in various places over the years.

It's very incomplete since this gathering work is always ongoing, and there are so many things I meant to say but never typed.

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omg Big Filter is hiding results from the people!!😱click here to OPEN YOUR EYES!!!!
I 100%it and really loved it, it’s crafted with so much love. The story, the music, the art. I’m waiting for the second one to be complete to put my hands on it 😄 I played the first one years after anyway. 

I still have some of the music in my library, the devs make their own music for every of their game, with the same singers and the woman who plays/sings Eurydice in particular I really love her tracks I have some of her tracks of some of their games I didn’t even play 😄
HadesBySupergiant GamesTypegameDate (at 36)Tags

#roguelike#steam

StatusdoneStarsPlatformsteamTime spent5 days 14 hours 44 minutesCompletion100%

I 100%it and really loved it, it’s crafted with so much love. The story, the music, the art. I’m waiting for the second one to be complete to put my hands on it 😄 I played the first one years after anyway.

I still have some of the music in my library, the devs make their own music for every of their game, with the same singers and the woman who plays/sings Eurydice in particular I really love her tracks I have some of her tracks of some of their games I didn’t even play 😄

A good game with beautiful art that unfortunately doesn’t renew itself enough with the very shallow core gameplay it has. But it was fun to explore for a low price, it must have been fun to make the art for the game.
DruidwalkerByTriin Aare,Mikalai YankoitsTypegameDate (at 35)Tags

#casual#steam

StatusdoneStarsPlatformsteamTime spent34 minutesCompletion71.4%

A good game with beautiful art that unfortunately doesn’t renew itself enough with the very shallow core gameplay it has. But it was fun to explore for a low price, it must have been fun to make the art for the game.

Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes
Boneraiser MinionsBycaiysTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent6 days 11 hours 22 minutesCompletion100%

Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes

One of my all time favorite games, and one that has followed me throughout my life from the first makeshit version from the original creator up to the new and improved Two Crowns that I spent so many hours in (and a few more hundred hours in coop with my wife). It’s so relaxing and beautiful especially as it goes for a “no interface” approach which really makes it feel like a small life simulation you peek in. 
But it’s also very challenging at times, especially winter and later days although now both are easier with newer updates. I also love the biome system allowing you to play in different eras and stuff. Really a unique beautiful simple little gem of a game, so unique that I still struggle to find similar games to this day.
Kingdom Two CrownsByStumpy🐙Squid,Fury Studios,CoatsinkTypegameDate (at 35)Tags

#adventure#steam

StatusdoneStarsPlatformsteamTime spent7 days 13 hours 48 minutesCompletion95.7%

One of my all time favorite games, and one that has followed me throughout my life from the first makeshit version from the original creator up to the new and improved Two Crowns that I spent so many hours in (and a few more hundred hours in coop with my wife). It’s so relaxing and beautiful especially as it goes for a “no interface” approach which really makes it feel like a small life simulation you peek in.
But it’s also very challenging at times, especially winter and later days although now both are easier with newer updates. I also love the biome system allowing you to play in different eras and stuff. Really a unique beautiful simple little gem of a game, so unique that I still struggle to find similar games to this day.

its like a mix between a cozy game and a dungeon crawler, it’s really cute and chill, easy to pick up and down but with still a bit of stuff everywhere to keep you in. The game’s objective are as much to relax and meet people as to kill stuff so aduno its a fun mix 😄 Its all in a fake austrian town so like you go buy health at the Apotheke and stuff, its very weird but funny to me 😄 Ive never been to the country so i dont know how accurate it is but i mean it looks super pretty at least!!
Dungeons of HinterbergByMicrobird GamesTypegameDate (at 35)Tags

#exploration#steam

Statusin progressStarsPlatformsteamTime spent9 hours 24 minutesCompletion40%

its like a mix between a cozy game and a dungeon crawler, it’s really cute and chill, easy to pick up and down but with still a bit of stuff everywhere to keep you in. The game’s objective are as much to relax and meet people as to kill stuff so aduno its a fun mix 😄 Its all in a fake austrian town so like you go buy health at the Apotheke and stuff, its very weird but funny to me 😄 Ive never been to the country so i dont know how accurate it is but i mean it looks super pretty at least!!

I waited like 7 years for sale on Obra Dinn 🚢 i thought after all this time i’d maybe still be disappointed but no it’s such just an excellent well crafted puzzle/detective game 😭 it’s top tier.

You’re on a ship coming back with everybody gone and you have to solve all 50 deaths by going into flashbacks of the time of their death to slowly collect the truth of what happen in disorder, it’s really super such a unique but captivating game 🙏 and the completely unique visual style really sells it on top, it can be so pretty at times even in monochrome.

it's like doing 50 puzzles at once but all the pieces are shuffled into one pile basically. But with sea monsters and magic death watches.
Return of the Obra DinnByLucas PopeTypegameDate (at 35)Tags

#mystery#steam

StatusdoneStarsPlatformsteamTime spent10 hours 25 minutesCompletion100%

I waited like 7 years for sale on Obra Dinn 🚢 i thought after all this time i’d maybe still be disappointed but no it’s such just an excellent well crafted puzzle/detective game 😭 it’s top tier.

You’re on a ship coming back with everybody gone and you have to solve all 50 deaths by going into flashbacks of the time of their death to slowly collect the truth of what happen in disorder, it’s really super such a unique but captivating game 🙏 and the completely unique visual style really sells it on top, it can be so pretty at times even in monochrome.

it's like doing 50 puzzles at once but all the pieces are shuffled into one pile basically. But with sea monsters and magic death watches.

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.
Crow CountryBySFB GamesTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent11 hours 2 minutesLocationUnited KingdomCompletion100%

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.

beautiful metroidvania platformer with amazing atmosphere and exploration, loved it through and through ❤️ a beautiful experience even if you can only appreciate it fully the first time cause so much relies on not knowing that you can do this or that (since the game can be completed in any order). a bit like Tunic but more platformer oriented 
Animal WellByBilly BassoTypegameDate (at 35)Tags

#metroidvania#steam

StatusdoneStarsPlatformsteamCompletion100%

beautiful metroidvania platformer with amazing atmosphere and exploration, loved it through and through ❤️ a beautiful experience even if you can only appreciate it fully the first time cause so much relies on not knowing that you can do this or that (since the game can be completed in any order). a bit like Tunic but more platformer oriented 

Been playing Lunacid over the holidays, a horror dungeon crawler that pays homage to early  *FromSoft*  with some twists. And like for Silent Hill 2 I've been loving playing with the VHS filters, it both enhances the scariness but also makes it eerlie comforting which I know lots have said already

i guess in both audio and video noise feels scary and comforting cause its all possibilities at once. Its the initial noise just like in latent diffusion in a way, but i love how it also comes to obstruct the actual information with itself, making it more terrifying to experience

anyway go play Lunacid its full of neat details and its both scary, direct and fun!!

its by the excellent  **Akuma Kira**  who already graced us with Lost in Vivo one of my favorite Silent Hill descendant (after Signalis ofc)
LunacidByKira LLCTypegameDate (at 35)Tags

#rpg#steam

StatusdoneStarsPlatformsteamTime spent1 day 3 hours 41 minutesCompletion100%

Been playing Lunacid over the holidays, a horror dungeon crawler that pays homage to early FromSoft with some twists. And like for Silent Hill 2 I've been loving playing with the VHS filters, it both enhances the scariness but also makes it eerlie comforting which I know lots have said already

i guess in both audio and video noise feels scary and comforting cause its all possibilities at once. Its the initial noise just like in latent diffusion in a way, but i love how it also comes to obstruct the actual information with itself, making it more terrifying to experience

anyway go play Lunacid its full of neat details and its both scary, direct and fun!!

its by the excellent Akuma Kira who already graced us with Lost in Vivo one of my favorite Silent Hill descendant (after Signalis ofc)

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did
SILENT HILL 2ByBloober Team SATypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 8 hours 37 minutesCompletion79.1%

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did

This is a game that I started years ago, in VR mind you (aka the scariest way to play it) only for me to nope out barely a third into a game. After that it took me years of people constantly repeating how much of an unequaled masterpiece it was, to finally give it a proper shot start to end, on a flat screen this time 😅 

And YES  **fucking YES**  ***it IS***  an unrivaled masterpiece, and the Alien is a big part of it and what I expected most from since I’m a huge fan of the series. And it never disappoints, it really manages to feel smart and menacing and to apply this crushing pressure on you that you only feel in Alien 1 or 3.

I do think it had some slight pacing issues, especially the sections where you have to slow-walk, my god, they bring the game to such a crawl every time it’s maddening. But this is nothing compared to how gripping and immersive the game is. It actually at times feel like an immersive sim lite with how creatively it lets you solve problems which is very cool especially on the hardest difficulties. But on the latter it can feel a bit bullshit at times too. I gave some time to the other game modes but I’m just too shit at them and it’s really the story and experience that strung me through the campaign.
Alien: IsolationByCreative AssemblyTypegameDate (at 34)Tags

#survival horror#steam

StatusdoneStarsPlatformsteamTime spent1 day 11 hours 35 minutesLocationUnited KingdomCompletion88%

This is a game that I started years ago, in VR mind you (aka the scariest way to play it) only for me to nope out barely a third into a game. After that it took me years of people constantly repeating how much of an unequaled masterpiece it was, to finally give it a proper shot start to end, on a flat screen this time 😅 

And YES fucking YES it IS an unrivaled masterpiece, and the Alien is a big part of it and what I expected most from since I’m a huge fan of the series. And it never disappoints, it really manages to feel smart and menacing and to apply this crushing pressure on you that you only feel in Alien 1 or 3.

I do think it had some slight pacing issues, especially the sections where you have to slow-walk, my god, they bring the game to such a crawl every time it’s maddening. But this is nothing compared to how gripping and immersive the game is. It actually at times feel like an immersive sim lite with how creatively it lets you solve problems which is very cool especially on the hardest difficulties. But on the latter it can feel a bit bullshit at times too. I gave some time to the other game modes but I’m just too shit at them and it’s really the story and experience that strung me through the campaign.

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

- You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
- You have clones which you can also upgrade and assign to spots to process things automatically (workers)
- You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
- There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
- numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.
Genesis Alpha OneByRadiation BlueTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 10 hours 24 minutesCompletion46.4%

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

  • You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
  • You have clones which you can also upgrade and assign to spots to process things automatically (workers)
  • You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
  • There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
  • numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion. 

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges. 
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun. 

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.
The Binding of Isaac: RebirthByNicalis Inc.,Edmund McMillenTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 months 29 days 22 hours 25 minutesCompletion94.9%

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion.

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges.
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun.

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  [https://imgur.com/gallery/Zne9oEn](https://imgur.com/gallery/Zne9oEn)  
SIGNALISByrose-engineTypegameDate (at 33)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 9 hours 16 minutesCompletion100%

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  https://imgur.com/gallery/Zne9oEn  

Grime is an excellent Soulsvania with a beautiful cosmic horror story and universe, really unique game and the NG+ has a lot of content to explore which is not always the case so I’m excited for my second visit
GRIMEByClover BiteTypegameDate (at 33)Tags

#metroidvania#steam

StatusdoneStarsPlatformsteamTime spent2 days 10 hours 22 minutesCompletion95.7%

Grime is an excellent Soulsvania with a beautiful cosmic horror story and universe, really unique game and the NG+ has a lot of content to explore which is not always the case so I’m excited for my second visit

Was briefly a good game until its creator revealed himself to be an alt right asshole and got into fights until he got the game and his Steam account banned
DominaBySMG StudioTypegameDate (at 29)Tags

#casual#steam

StatusabandonedStarsPlatformsteamTime spent5 hours 23 minutesCompletion41.2%

Was briefly a good game until its creator revealed himself to be an alt right asshole and got into fights until he got the game and his Steam account banned

The best of 90s FPS mixed in with modern concepts, all through an amazing campaign with level designs becomes crazier and crazier as you progress. There's some nice replayability too with different badges to get for each level, each demonstrating how beautifully crafted the levels are both to explore and find ever secret in, and to speedrun and blast your way through like a madman. There's also some legit horror moments in there, the endless mode is also very fun to play, the weapons are cool and all the references to your favorite games and nice touches.Overall a challenging masterpiece with a nice 6/8h campaign and more if you want to complete the hell out of it and find all there is to find.
DUSKByDavid SzymanskiTypegameDate (at 28)Tags

#fps#steam

StatusdoneStarsPlatformsteamTime spent20 hours 58 minutesCompletion56.7%

The best of 90s FPS mixed in with modern concepts, all through an amazing campaign with level designs becomes crazier and crazier as you progress. There's some nice replayability too with different badges to get for each level, each demonstrating how beautifully crafted the levels are both to explore and find ever secret in, and to speedrun and blast your way through like a madman. There's also some legit horror moments in there, the endless mode is also very fun to play, the weapons are cool and all the references to your favorite games and nice touches.Overall a challenging masterpiece with a nice 6/8h campaign and more if you want to complete the hell out of it and find all there is to find.

This game felt like playing a Black Mirror episode but with a heavy dose of humor on top. I loved every second of it and although the game does give you some choice here or there it's not very replay able, so I wish I could reexperience it for the first time, all the twists and discovery. It's also great the way the game really takes advantage of the VR format to tell its story. All in all a great one!
Virtual Virtual RealityByTender ClawsTypegameDate (at 28)Tags

#science fiction#steam

StatusdoneStarsPlatformsteamTime spent2 hours 11 minutes

This game felt like playing a Black Mirror episode but with a heavy dose of humor on top. I loved every second of it and although the game does give you some choice here or there it's not very replay able, so I wish I could reexperience it for the first time, all the twists and discovery. It's also great the way the game really takes advantage of the VR format to tell its story. All in all a great one!

I got it because I've loved everything Introversion has put out (Uplink, Defcon, Darwinia, Prison Architect, all classics). These people have incredible imagination and always try to think outside the box, and this game so far seems to be a pure example of that.

I confirm the problems people mention (slight slowdowns, meh locomotion) but the rest is just, so mesmerizing. Definitely something to try, if you've longed for something different that truly uses the power of the VR medium, this is a good example of it.
Scanner SombreByIntroversion SoftwareTypegameDate (at 27)Tags

#adventure#steam

StatusdoneStarsPlatformsteamTime spent3 hours 50 minutes

I got it because I've loved everything Introversion has put out (Uplink, Defcon, Darwinia, Prison Architect, all classics). These people have incredible imagination and always try to think outside the box, and this game so far seems to be a pure example of that.

I confirm the problems people mention (slight slowdowns, meh locomotion) but the rest is just, so mesmerizing. Definitely something to try, if you've longed for something different that truly uses the power of the VR medium, this is a good example of it.

I'm gonna be honest, Dead Cells is still in early access – it's not even done yet – but it buries fifty feet below any game even remotely in the same genre.

The visuals are amazing, everything shines and sparks in its own way, and the pixel art transpires mastery everywhere. its a masthapiece. There is little attentions everywhere, things that truly mark how invested in making a good game the developers were.

Per example: after every zone, you get to an interstice where you can heal and fill up your health flasks. If you go there with full health but no flasks, it says "Flasks filled". If you go there with no health but all flasks you get a different message. If you fill up both you get yet another message. They could have just showed "yup all filled up" but they went to this length because they are perfectionists.

I've played a buttload of rogueli(tk)e, some for hundreds and hundreds of hour (Isaac, Rogue Legacy, Risk of Rain, Gungeon etc.), and this one will definitely be part of the pantheon when it quits EA. Every update to the game in the span of the EA has brought huge batches of new content, rebalancing and fixes – a good share of those coming directly from community suggestions. These are people that love the game they are making and handcraft every aspect of it.

tl;dr 10/7 would recommend
Dead CellsByMotion TwinTypegameDate (at 27)Tags

#roguelike#steam

StatusretiredStarsPlatformsteamTime spent14 days 17 hours 20 minutesCompletion78.5%

I'm gonna be honest, Dead Cells is still in early access – it's not even done yet – but it buries fifty feet below any game even remotely in the same genre.

The visuals are amazing, everything shines and sparks in its own way, and the pixel art transpires mastery everywhere. its a masthapiece. There is little attentions everywhere, things that truly mark how invested in making a good game the developers were.

Per example: after every zone, you get to an interstice where you can heal and fill up your health flasks. If you go there with full health but no flasks, it says "Flasks filled". If you go there with no health but all flasks you get a different message. If you fill up both you get yet another message. They could have just showed "yup all filled up" but they went to this length because they are perfectionists.

I've played a buttload of rogueli(tk)e, some for hundreds and hundreds of hour (Isaac, Rogue Legacy, Risk of Rain, Gungeon etc.), and this one will definitely be part of the pantheon when it quits EA. Every update to the game in the span of the EA has brought huge batches of new content, rebalancing and fixes – a good share of those coming directly from community suggestions. These are people that love the game they are making and handcraft every aspect of it.

tl;dr 10/7 would recommend

Honestly I bought this game because a lot of people recommended it to me but I was absolutely sure I wouldn't like it. Graphics looked simple, gameplay seemed pretty boring.

Then I launched the tutorial, and the first jump I made, I got hooked. Do  *not*  trust videos, this is something you need to experience to truly understand how absolutely awesome, addictive and satisfying it is. The game is full of ideas that keep you on your toes (anti-gravity, trampolines, etc), the levels are very intelligently designed, and there's a lot to work with in the Workshop.

If you remember the good old days of Kreedz Climbing back in the heydey of HL2 mods, this is the same feeling you'll get. Really recommend it.
ClimbeyByBrian LindenhofTypegameDate (at 26)Tags

#platform#steam

StatusretiredStarsPlatformsteamTime spent7 hours 9 minutes

Honestly I bought this game because a lot of people recommended it to me but I was absolutely sure I wouldn't like it. Graphics looked simple, gameplay seemed pretty boring.

Then I launched the tutorial, and the first jump I made, I got hooked. Do not trust videos, this is something you need to experience to truly understand how absolutely awesome, addictive and satisfying it is. The game is full of ideas that keep you on your toes (anti-gravity, trampolines, etc), the levels are very intelligently designed, and there's a lot to work with in the Workshop.

If you remember the good old days of Kreedz Climbing back in the heydey of HL2 mods, this is the same feeling you'll get. Really recommend it.

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game
Life is StrangeByDeck NineTypegameDate (at 25)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 55 minutesCompletion85%

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game

The premise is interesting and the game itself is really fun... but not long enough for it to be worth its price. You'll finish the game in about half an hour and if the mechanisms of the game don't charm you you'll be tired of it before that.
A lot of work has been but in the game, each object has its own effects and all, but it's not really enough to make you want to try them all. There are different ghosts you can unlock but they don't do anything different apart from slightly changing the sound you make when pressing S.
The controls are kind of unfinished too, mostly I expected controller or mouse support but there wasn't any. It's all done with the keyboard and in a kind of awkward way (you use S to confirm in the menus instead of Enter or space, and D to come back instead of escape).

If you want some bit of fun I recommend it but only if it doesn't bother you to put 5€ in it. Which isn't a lot in itself, simply, the game suffers from the comparaison to other amazing and long games you can find out there for the same price.
Haunt the House: TerrortownBySFB GamesTypegameDate (at 24)Tags

#steam

StatusretiredStarsPlatformsteamTime spent2 hours 45 minutesCompletion32%

The premise is interesting and the game itself is really fun... but not long enough for it to be worth its price. You'll finish the game in about half an hour and if the mechanisms of the game don't charm you you'll be tired of it before that.
A lot of work has been but in the game, each object has its own effects and all, but it's not really enough to make you want to try them all. There are different ghosts you can unlock but they don't do anything different apart from slightly changing the sound you make when pressing S.
The controls are kind of unfinished too, mostly I expected controller or mouse support but there wasn't any. It's all done with the keyboard and in a kind of awkward way (you use S to confirm in the menus instead of Enter or space, and D to come back instead of escape).

If you want some bit of fun I recommend it but only if it doesn't bother you to put 5€ in it. Which isn't a lot in itself, simply, the game suffers from the comparaison to other amazing and long games you can find out there for the same price.

First of all : this game is amazingly beautiful. This doesn't seem like much but there aren't a lot of survival horrors that immersed as much as Outlast because of its realistic graphics. Second, it's batshit fucking terryfing, oppressing, and the story will keep you wanting to go further and deeper in the dark whether you want it or not. Really recommand this game if you're looking for a good horror games somewhere in the ocean of crappy games out there.
OutlastByRed BarrelsTypegameDate (at 24)Tags

#horror#steam

StatusdoneStarsPlatformsteamTime spent6 hours 14 minutesCompletion42.9%

First of all : this game is amazingly beautiful. This doesn't seem like much but there aren't a lot of survival horrors that immersed as much as Outlast because of its realistic graphics. Second, it's batshit fucking terryfing, oppressing, and the story will keep you wanting to go further and deeper in the dark whether you want it or not. Really recommand this game if you're looking for a good horror games somewhere in the ocean of crappy games out there.

ph34r /o/ Note préalable : je vous défends de vous moquer de mon anglais visible sur les screenshots. Je prends pour base que vous savez tous ce qu’est le Garry’s Mod; et que vous savez tous ce que veut dire RP (Role Playing). Maintenant, peut-être l’association des deux peut vous paraître saugrenue. Et bien, c’est pas faux. La première fois que j’ai vu des serveurs contenant “RP” dans leurs noms,...
Garry's ModByFacepunchTypegameDate (at 24)Language🇫🇷 françaisTags

#sandbox#steam

StatusdoneStarsPlatformsteamTime spent1 day 56 minutesCompletion10.3%

ph34r /o/ Note préalable : je vous défends de vous moquer de mon anglais visible sur les screenshots. Je prends pour base que vous savez tous ce qu’est le Garry’s Mod; et que vous savez tous ce que veut dire RP (Role Playing). Maintenant, peut-être l’association des deux peut vous paraître saugrenue. Et bien, c’est pas faux. La première fois que j’ai vu des serveurs contenant “RP” dans leurs noms,...

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# Space Engiquoi Space Engineers est un jeu de sandbox/survie crée par Keen Software. C’était à la base purement un jeu sandbox de création de vaisseaux et de stations, mais contrairement à énormément de jeux du genre, tout est misé sur un moteur réaliste très proche de l’Unreal Engine basé sur les voxels qui permet d’avoir d’énormes vaisseaux réalistes capable de se détruire et endommager. À cela...
Space EngineersByKeen Software HouseTypegameDate (at 24)Language🇫🇷 françaisTags

#exploration#steam

StatusretiredStarsPlatformsteamTime spent1 day 19 hours 51 minutesCompletion3.3%

Space Engiquoi Space Engineers est un jeu de sandbox/survie crée par Keen Software. C’était à la base purement un jeu sandbox de création de vaisseaux et de stations, mais contrairement à énormément de jeux du genre, tout est misé sur un moteur réaliste très proche de l’Unreal Engine basé sur les voxels qui permet d’avoir d’énormes vaisseaux réalistes capable de se détruire et endommager. À cela...

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I  *really*  didn't expect much from this game, the start was a little slow, then I got hooked. Amazing game all the way, lots of hidden stuff and things to do, and just really overall fun.
GuacameleeTypegameDate (at 24)Tags

#metroidvania#steam

StatusdoneStars

I really didn't expect much from this game, the start was a little slow, then I got hooked. Amazing game all the way, lots of hidden stuff and things to do, and just really overall fun.

Just an overall excellent roguelike. If you loved The Binding of Isaac, you will love Rogue Legacy. It's the same kind of procedural try-and-die, where every death you feel like "Damn no I can do better" and you try again, and again and again.
The persistant upgrades make it really worth your while, and the various funny traits give a refreshing turn to each play.

Also the OST rocks.
Rogue LegacyByCellar Door GamesTypegameDate (at 23)Tags

#roguelike#steam

StatusdoneStarsPlatformsteamTime spent7 days 7 hours 17 minutesCompletion75.9%

Just an overall excellent roguelike. If you loved The Binding of Isaac, you will love Rogue Legacy. It's the same kind of procedural try-and-die, where every death you feel like "Damn no I can do better" and you try again, and again and again.
The persistant upgrades make it really worth your while, and the various funny traits give a refreshing turn to each play.

Also the OST rocks.

Whether you played the first one or note, this is a must have game for anyone enjoying guitar. All the problems from the first one have been corrected, and the game now overflows with stuff to do, games, things to learn etc. until your fingers bleed. For beginners and advanced players, the number of available tracks will satisfy anyone looking to be a rockstart for a few hours a day.
Rocksmith 2014 EditionByUbisoft - San Francisco,Ubisoft - OsakaTypegameDate (at 23)Tags

#casual#steam

StatusdoneStarsPlatformsteamTime spent19 days 4 hours 2 minutesCompletion76.6%

Whether you played the first one or note, this is a must have game for anyone enjoying guitar. All the problems from the first one have been corrected, and the game now overflows with stuff to do, games, things to learn etc. until your fingers bleed. For beginners and advanced players, the number of available tracks will satisfy anyone looking to be a rockstart for a few hours a day.

Just excellent, full of clever references and humor
EvolandByShiro GamesTypegameDate (at 23)Tags

#steam

StatusdoneStarsPlatformsteamTime spent18 minutesCompletion51.7%

Just excellent, full of clever references and humor

One of the most comprehensive, expansive, and open-ended sci-fi games in existence. Very similar to the X series, but with the added multiplayer aspect, EVE is a vast sandbox where anyone is free to be whatever they want. From industry to combat to economics to politics, everything in this game is managed and built by the players from A to Z.

With the addition of Incarna soon — allowing players to leave their ships — EVE is the closest thing to the ultimate space opera. It's certainly not easy to grasp, but all the more enjoyable once mastered.
EVE OnlineByCCP GamesTypegameDate (at 21)Tags

#science fiction#steam

StatusabandonedStarsPlatformsteamTime spent7 days 17 hours 46 minutes

One of the most comprehensive, expansive, and open-ended sci-fi games in existence. Very similar to the X series, but with the added multiplayer aspect, EVE is a vast sandbox where anyone is free to be whatever they want. From industry to combat to economics to politics, everything in this game is managed and built by the players from A to Z.

With the addition of Incarna soon — allowing players to leave their ships — EVE is the closest thing to the ultimate space opera. It's certainly not easy to grasp, but all the more enjoyable once mastered.

> There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die. Il y a un mois de cela, Factornews faisait une preview d’un jeu étrange, sorti de nulle part et développé par un petit studio indépendant : **The Path**. Revisite profondément macabre du conte de Perrault, sobre mélange de jeu vidéo expérience et d’art, il suffisait de lire les mots du...
The PathByTale of TalesTypegameDate (at 19)Language🇫🇷 françaisTags

#horror#steam

StatusdoneStarsPlatformsteam

There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die. Il y a un mois de cela, Factornews faisait une preview d’un jeu étrange, sorti de nulle part et développé par un petit studio indépendant : The Path. Revisite profondément macabre du conte de Perrault, sobre mélange de jeu vidéo expérience et d’art, il suffisait de lire les mots du...

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Aussi étrange que cela puisse paraitre, après des mois de lavage de cerveau de la part des anciens fans de Fallout, déclamant à tout va que cette suite serait extraite des enfers par Satan lui-même et développée par des communistes cannibales violeurs d’enfants, je m’amuse beaucoup dessus. Comme pour beaucoup de jeux de rôle il s’agit avant tout de votre faculté à vous immerger dans l’univers, à rentrer dans la peau de votre personnage et à ne pas vous arrêter et pester contre ces défauts dont aucun jeu n’est exempt. Enfin bref, je m’amuse beaucoup ; je n’en suis pas très loin et ne comptais pas écrire une critique approfondie du jeu de toute façon. Juste partager quelques images. Comme d’habitude, les images sont réduites par souci de place, certaines en deviennent difficiles à voir. Tant pis. Sur ce, je retourne dans mon Wasteland.
Fallout 3ByBethesdaTypegameDate (at 18)Tags

#science fiction#steam

StatusretiredStarsPlatformsteamTime spent3 hours 52 minutes

Aussi étrange que cela puisse paraitre, après des mois de lavage de cerveau de la part des anciens fans de Fallout, déclamant à tout va que cette suite serait extraite des enfers par Satan lui-même et développée par des communistes cannibales violeurs d’enfants, je m’amuse beaucoup dessus. Comme pour beaucoup de jeux de rôle il s’agit avant tout de votre faculté à vous immerger dans l’univers, à rentrer dans la peau de votre personnage et à ne pas vous arrêter et pester contre ces défauts dont aucun jeu n’est exempt. Enfin bref, je m’amuse beaucoup ; je n’en suis pas très loin et ne comptais pas écrire une critique approfondie du jeu de toute façon. Juste partager quelques images. Comme d’habitude, les images sont réduites par souci de place, certaines en deviennent difficiles à voir. Tant pis. Sur ce, je retourne dans mon Wasteland.

Cet article est long mais le jeu n’est pas des plus simples. Oh puis allez, il y a plein d’images. Depuis début mars j’ai la chance de participer au beta-test du dernier né de la fameuse [Motion Twin](http://www.motion-twin.com/projects), cette société chaleureuse qui envahit Internet à coups de sites de jeux dont certains sont peut-être même déjà familiers à vos oreilles. Le blog de la MT...
HordesByMotion TwinTypegameDate (at 18)Language🇫🇷 françaisTags

#horror#browser

StatusdoneStarsPlatformbrowser

Cet article est long mais le jeu n’est pas des plus simples. Oh puis allez, il y a plein d’images. Depuis début mars j’ai la chance de participer au beta-test du dernier né de la fameuse Motion Twin, cette société chaleureuse qui envahit Internet à coups de sites de jeux dont certains sont peut-être même déjà familiers à vos oreilles. Le blog de la MT...

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FacewoundByFacepunchTypegameDate (at 18)Language🇫🇷 françaisTags

#action#browser

StatusretiredStarsPlatformbrowser

Juste un petit article pour dire que Garry a mis en libre téléchargement la version alpha de Facewound, le jeu sur lequel il a travaillé avec d’autres, avant le Garry’s Mod (si ma mémoire est bonne). Le jeu a été abandonné depuis, reste que ce petit truc est mine de rien très fun à jouer, plutôt beau, bourré d’humour, d’explosions et de ralentis, et pas si buggé que ça. Apparemment c’est aussi...

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Il est tout naturel de vouloir vivre la vie d’un autre. Partant de ce principe, Real Lives vous propose à travers un jeu de vous mettre le temps d’une vie dans la peau de quelqu’un d’autre. …Étant assez complexe de décrire le “jeu”, voici comme à l’accoutumée un récit de partie. Avec moins de screenshots que d’habitude, du fait de la relativement pauvre interface du jeu. Je précise avant quoi...
Real LivesByNeetiTypegameDate (at 17)Language🇫🇷 françaisTags

#simulation#browser

StatusdoneStarsPlatformbrowser

Il est tout naturel de vouloir vivre la vie d’un autre. Partant de ce principe, Real Lives vous propose à travers un jeu de vous mettre le temps d’une vie dans la peau de quelqu’un d’autre. …Étant assez complexe de décrire le “jeu”, voici comme à l’accoutumée un récit de partie. Avec moins de screenshots que d’habitude, du fait de la relativement pauvre interface du jeu. Je précise avant quoi...

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*Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people.* **Comparative Studies in Nursery Rhymes - Lisa Eckenstein** Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...
Dead RisingByCapcomTypegameDate (at 16)Language🇫🇷 françaisTags

#action#steam

StatusdoneStarsPlatformsteam

Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people. Comparative Studies in Nursery Rhymes - Lisa Eckenstein Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...

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**Introduction** Il y a trois catégories de moddeurs. Il y a ceux qui ont de gros moyens, mais aucune bonne idée ; ceux qui ont une bonne idée, mais peu (pas ?) de moyens ; et il y a maxkarting (qui n’avait aucune bonne idée, ni aucun moyen, et en fait c’est tant mieux). Et bien les moddeurs qui ont fait eXterminate (mod pour Half-Life 2) font parti de la deuxième catégorie. Ils ont eu une bonne...
Half-Life 2ByValveTypegameDate (at 16)Language🇫🇷 françaisTags

#science fiction#steam

StatusdoneStarsPlatformsteamTime spent4 hours 29 minutes

Introduction Il y a trois catégories de moddeurs. Il y a ceux qui ont de gros moyens, mais aucune bonne idée ; ceux qui ont une bonne idée, mais peu (pas ?) de moyens ; et il y a maxkarting (qui n’avait aucune bonne idée, ni aucun moyen, et en fait c’est tant mieux). Et bien les moddeurs qui ont fait eXterminate (mod pour Half-Life 2) font parti de la deuxième catégorie. Ils ont eu une bonne...

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Bienvenue à tous et à toutes dans le monde de Spore. Laissez-moi me présenter avant tout, je suis The M.A.N6, notons que je ne suis en rien impliqué de près ou de loin dans le développement de Spore, je me contente de suivre l’actualité du jeu depuis la vidéo apparue après le Game Develloper Conference l’année dernière. Si vous savez déjà tout sur Spore, il n’est peut-être pas nécessaire que...
SporeByMaxisTypegameDate (at 16)Language🇫🇷 françaisTags

#simulation#steam

StatusdoneStarsPlatformsteam

Bienvenue à tous et à toutes dans le monde de Spore. Laissez-moi me présenter avant tout, je suis The M.A.N6, notons que je ne suis en rien impliqué de près ou de loin dans le développement de Spore, je me contente de suivre l’actualité du jeu depuis la vidéo apparue après le Game Develloper Conference l’année dernière. Si vous savez déjà tout sur Spore, il n’est peut-être pas nécessaire que...

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Pour mon premier test, je vais comme promis commencer par une petite bouse sans intérêt (wéh, j'avais promis), c'est à dire : Far Cry. ...Haha, non je déconne bien sûr. Mon premier test portera sur **X-Files : Da Game**. Le titre fait plus peur que le jeu, mais ça c'est pas bien grave vu que le jeu, on l'oubliera vite hein. Passons au test. Je signale avant celui ci que j'aime beaucoup la serie...
The X-Files GameByHyperBoleTypegameDate (at 16)Language🇫🇷 françaisTags

#adventure#abandonware

StatusdoneStarsPlatformabandonware

Pour mon premier test, je vais comme promis commencer par une petite bouse sans intérêt (wéh, j'avais promis), c'est à dire : Far Cry. ...Haha, non je déconne bien sûr. Mon premier test portera sur X-Files : Da Game. Le titre fait plus peur que le jeu, mais ça c'est pas bien grave vu que le jeu, on l'oubliera vite hein. Passons au test. Je signale avant celui ci que j'aime beaucoup la serie...

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Media

As an artist I've always loved to see other's creations, especially as I consider art to be in parts a retelling of one's experiences, so I've tried to ingest as much of the world as I could through media.

Opinionated as I am, I've always wanted to share my ideas and reflections on them, in various locations over time that I ended up gathering like all my data at some point. So this is a patchwork of my reviews posted in various places over the years.

It's very incomplete since this gathering work is always ongoing, and there are so many things I meant to say but never typed.

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omg Big Filter is hiding results from the people!!😱click here to OPEN YOUR EYES!!!!
I 100%it and really loved it, it’s crafted with so much love. The story, the music, the art. I’m waiting for the second one to be complete to put my hands on it 😄 I played the first one years after anyway. 

I still have some of the music in my library, the devs make their own music for every of their game, with the same singers and the woman who plays/sings Eurydice in particular I really love her tracks I have some of her tracks of some of their games I didn’t even play 😄
HadesBySupergiant GamesTypegameDate (at 36)Tags

#roguelike#steam

StatusdoneStarsPlatformsteamTime spent5 days 14 hours 44 minutesCompletion100%

I 100%it and really loved it, it’s crafted with so much love. The story, the music, the art. I’m waiting for the second one to be complete to put my hands on it 😄 I played the first one years after anyway.

I still have some of the music in my library, the devs make their own music for every of their game, with the same singers and the woman who plays/sings Eurydice in particular I really love her tracks I have some of her tracks of some of their games I didn’t even play 😄

A good game with beautiful art that unfortunately doesn’t renew itself enough with the very shallow core gameplay it has. But it was fun to explore for a low price, it must have been fun to make the art for the game.
DruidwalkerByTriin Aare,Mikalai YankoitsTypegameDate (at 35)Tags

#casual#steam

StatusdoneStarsPlatformsteamTime spent34 minutesCompletion71.4%

A good game with beautiful art that unfortunately doesn’t renew itself enough with the very shallow core gameplay it has. But it was fun to explore for a low price, it must have been fun to make the art for the game.

Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes
Boneraiser MinionsBycaiysTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent6 days 11 hours 22 minutesCompletion100%

Absolutely love that game (just like every caiys game) but this one specially I found to be really well rounded and polished while still having tons of fun. It’s still technically a bullet heaven game so it’s not as active sometimes as other games but it’s not idle like some other can be. One of the few games I still play past 100% just because I miss it sometimes

One of my all time favorite games, and one that has followed me throughout my life from the first makeshit version from the original creator up to the new and improved Two Crowns that I spent so many hours in (and a few more hundred hours in coop with my wife). It’s so relaxing and beautiful especially as it goes for a “no interface” approach which really makes it feel like a small life simulation you peek in. 
But it’s also very challenging at times, especially winter and later days although now both are easier with newer updates. I also love the biome system allowing you to play in different eras and stuff. Really a unique beautiful simple little gem of a game, so unique that I still struggle to find similar games to this day.
Kingdom Two CrownsByStumpy🐙Squid,Fury Studios,CoatsinkTypegameDate (at 35)Tags

#adventure#steam

StatusdoneStarsPlatformsteamTime spent7 days 13 hours 48 minutesCompletion95.7%

One of my all time favorite games, and one that has followed me throughout my life from the first makeshit version from the original creator up to the new and improved Two Crowns that I spent so many hours in (and a few more hundred hours in coop with my wife). It’s so relaxing and beautiful especially as it goes for a “no interface” approach which really makes it feel like a small life simulation you peek in.
But it’s also very challenging at times, especially winter and later days although now both are easier with newer updates. I also love the biome system allowing you to play in different eras and stuff. Really a unique beautiful simple little gem of a game, so unique that I still struggle to find similar games to this day.

its like a mix between a cozy game and a dungeon crawler, it’s really cute and chill, easy to pick up and down but with still a bit of stuff everywhere to keep you in. The game’s objective are as much to relax and meet people as to kill stuff so aduno its a fun mix 😄 Its all in a fake austrian town so like you go buy health at the Apotheke and stuff, its very weird but funny to me 😄 Ive never been to the country so i dont know how accurate it is but i mean it looks super pretty at least!!
Dungeons of HinterbergByMicrobird GamesTypegameDate (at 35)Tags

#exploration#steam

Statusin progressStarsPlatformsteamTime spent9 hours 24 minutesCompletion40%

its like a mix between a cozy game and a dungeon crawler, it’s really cute and chill, easy to pick up and down but with still a bit of stuff everywhere to keep you in. The game’s objective are as much to relax and meet people as to kill stuff so aduno its a fun mix 😄 Its all in a fake austrian town so like you go buy health at the Apotheke and stuff, its very weird but funny to me 😄 Ive never been to the country so i dont know how accurate it is but i mean it looks super pretty at least!!

I waited like 7 years for sale on Obra Dinn 🚢 i thought after all this time i’d maybe still be disappointed but no it’s such just an excellent well crafted puzzle/detective game 😭 it’s top tier.

You’re on a ship coming back with everybody gone and you have to solve all 50 deaths by going into flashbacks of the time of their death to slowly collect the truth of what happen in disorder, it’s really super such a unique but captivating game 🙏 and the completely unique visual style really sells it on top, it can be so pretty at times even in monochrome.

it's like doing 50 puzzles at once but all the pieces are shuffled into one pile basically. But with sea monsters and magic death watches.
Return of the Obra DinnByLucas PopeTypegameDate (at 35)Tags

#mystery#steam

StatusdoneStarsPlatformsteamTime spent10 hours 25 minutesCompletion100%

I waited like 7 years for sale on Obra Dinn 🚢 i thought after all this time i’d maybe still be disappointed but no it’s such just an excellent well crafted puzzle/detective game 😭 it’s top tier.

You’re on a ship coming back with everybody gone and you have to solve all 50 deaths by going into flashbacks of the time of their death to slowly collect the truth of what happen in disorder, it’s really super such a unique but captivating game 🙏 and the completely unique visual style really sells it on top, it can be so pretty at times even in monochrome.

it's like doing 50 puzzles at once but all the pieces are shuffled into one pile basically. But with sea monsters and magic death watches.

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.
Crow CountryBySFB GamesTypegameDate (at 35)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent11 hours 2 minutesLocationUnited KingdomCompletion100%

Cute little survival horror game that makes you nostalgic for the best parts of the classics it borrows from. I loved the theme park environment of the game and all the little fun and winks it allowed, and it was really cool to see the game both not take itself too seriously while still allowing real moments of suspense. It’s a game that plays a lot on nostalgia, even in its themes a bit, but it’s not a complex multilayered masterpiece. It took me a few hours to 100% but those were hours well spent and I’d love to revisit it for the comfort of it one of these days.

beautiful metroidvania platformer with amazing atmosphere and exploration, loved it through and through ❤️ a beautiful experience even if you can only appreciate it fully the first time cause so much relies on not knowing that you can do this or that (since the game can be completed in any order). a bit like Tunic but more platformer oriented 
Animal WellByBilly BassoTypegameDate (at 35)Tags

#metroidvania#steam

StatusdoneStarsPlatformsteamCompletion100%

beautiful metroidvania platformer with amazing atmosphere and exploration, loved it through and through ❤️ a beautiful experience even if you can only appreciate it fully the first time cause so much relies on not knowing that you can do this or that (since the game can be completed in any order). a bit like Tunic but more platformer oriented 

Been playing Lunacid over the holidays, a horror dungeon crawler that pays homage to early  *FromSoft*  with some twists. And like for Silent Hill 2 I've been loving playing with the VHS filters, it both enhances the scariness but also makes it eerlie comforting which I know lots have said already

i guess in both audio and video noise feels scary and comforting cause its all possibilities at once. Its the initial noise just like in latent diffusion in a way, but i love how it also comes to obstruct the actual information with itself, making it more terrifying to experience

anyway go play Lunacid its full of neat details and its both scary, direct and fun!!

its by the excellent  **Akuma Kira**  who already graced us with Lost in Vivo one of my favorite Silent Hill descendant (after Signalis ofc)
LunacidByKira LLCTypegameDate (at 35)Tags

#rpg#steam

StatusdoneStarsPlatformsteamTime spent1 day 3 hours 41 minutesCompletion100%

Been playing Lunacid over the holidays, a horror dungeon crawler that pays homage to early FromSoft with some twists. And like for Silent Hill 2 I've been loving playing with the VHS filters, it both enhances the scariness but also makes it eerlie comforting which I know lots have said already

i guess in both audio and video noise feels scary and comforting cause its all possibilities at once. Its the initial noise just like in latent diffusion in a way, but i love how it also comes to obstruct the actual information with itself, making it more terrifying to experience

anyway go play Lunacid its full of neat details and its both scary, direct and fun!!

its by the excellent Akuma Kira who already graced us with Lost in Vivo one of my favorite Silent Hill descendant (after Signalis ofc)

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did
SILENT HILL 2ByBloober Team SATypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 8 hours 37 minutesCompletion79.1%

What a masterpiece, I’ve dreamed of a remake ever since the original broke my heart and at no point did it disappoint. You could see it was made by fans for fans, with tons of small nods and changes, expansions on lost ideas. It was a beautiful dark terrifying game that just never lets on to let you breath out the nightmare for a second. I played it at a moment where I needed to go through it and in a way it helped me process things like the original did

This is a game that I started years ago, in VR mind you (aka the scariest way to play it) only for me to nope out barely a third into a game. After that it took me years of people constantly repeating how much of an unequaled masterpiece it was, to finally give it a proper shot start to end, on a flat screen this time 😅 

And YES  **fucking YES**  ***it IS***  an unrivaled masterpiece, and the Alien is a big part of it and what I expected most from since I’m a huge fan of the series. And it never disappoints, it really manages to feel smart and menacing and to apply this crushing pressure on you that you only feel in Alien 1 or 3.

I do think it had some slight pacing issues, especially the sections where you have to slow-walk, my god, they bring the game to such a crawl every time it’s maddening. But this is nothing compared to how gripping and immersive the game is. It actually at times feel like an immersive sim lite with how creatively it lets you solve problems which is very cool especially on the hardest difficulties. But on the latter it can feel a bit bullshit at times too. I gave some time to the other game modes but I’m just too shit at them and it’s really the story and experience that strung me through the campaign.
Alien: IsolationByCreative AssemblyTypegameDate (at 34)Tags

#survival horror#steam

StatusdoneStarsPlatformsteamTime spent1 day 11 hours 35 minutesLocationUnited KingdomCompletion88%

This is a game that I started years ago, in VR mind you (aka the scariest way to play it) only for me to nope out barely a third into a game. After that it took me years of people constantly repeating how much of an unequaled masterpiece it was, to finally give it a proper shot start to end, on a flat screen this time 😅 

And YES fucking YES it IS an unrivaled masterpiece, and the Alien is a big part of it and what I expected most from since I’m a huge fan of the series. And it never disappoints, it really manages to feel smart and menacing and to apply this crushing pressure on you that you only feel in Alien 1 or 3.

I do think it had some slight pacing issues, especially the sections where you have to slow-walk, my god, they bring the game to such a crawl every time it’s maddening. But this is nothing compared to how gripping and immersive the game is. It actually at times feel like an immersive sim lite with how creatively it lets you solve problems which is very cool especially on the hardest difficulties. But on the latter it can feel a bit bullshit at times too. I gave some time to the other game modes but I’m just too shit at them and it’s really the story and experience that strung me through the campaign.

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

- You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
- You have clones which you can also upgrade and assign to spots to process things automatically (workers)
- You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
- There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
- numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.
Genesis Alpha OneByRadiation BlueTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 days 10 hours 24 minutesCompletion46.4%

Genesis Alpha One is a roguelike spaceship building/space exploration/tower defense-ish game, and I spent already like 40h in it but I couldn't quite put my finger on why I'd always come back to it but yesterday it hit me. It's basically an incremental in disguise:

  • You have resources pipelines which you can slowly upgrade or control directly to make them go faster (buildings and clicking)
  • You have clones which you can also upgrade and assign to spots to process things automatically (workers)
  • You slowly unlock more upgrades and resources as you explore more of the game (incremental upgrades)
  • There is an infinite concept of NG+ where you can start new runs with some of the things from the last run like your ship (prestige)
  • numbers go brrrr (brrrrrr)

Those are all common traits of a lot of games but the trick of it is how idle the game can be if you so chose it. While you can do everything yourself in the game, you're encouraged to create more clones and upgrade them to automate as much as possible, same for defenses which you can lay out to handle the crux of combats. Which means you can let the game idle and watch your ship work like a well oiled machine while resources build up, acting purely as a captain.

I'm by no means saying it's Cookie Clicker in 3D of course but if you're looking for more fleshed out AA games that still tick the same areas of your brain, and you fancy space or roguelikes, I'd give this one a go, it's honestly a pretty good game. It's a bit expensive for the level of polish but on sale it's a good grab.

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion. 

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges. 
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun. 

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.
The Binding of Isaac: RebirthByNicalis Inc.,Edmund McMillenTypegameDate (at 34)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent2 months 29 days 22 hours 25 minutesCompletion94.9%

This game is like my comfort game, which I suppose is ironic to some considering how gross, violent and sad it can be. It’s a game that followed me through my life from the very first Flash version through all the extensions and revivals. It’s actually really incredible to see Edmund McMillen’s life dedication to this game and to how it became a symbol of not only his work, but also his various messages including his trauma with religion.

It’s a game I know by heart, somehow, and that I could play almost without looking (which I’ve done at times, because neurodivergence requires 3 things at once) yet that can still make me fail and rage regularly, especially the hardest dickiest challenges.
I don’t even think I’ve ever 100%ed it contrary to many other fan players. I just like to reason, minmax for hours sometimes way past the point where a run is clearly won. It’s what makes it so comforting, knowing every mechanic and strategy, and not playing the game but letting it play with me and react back. Sometimes even taking terrible decisions for fun.

I still probably haven’t played a third of the gold you can find on the Workshop although I did have a long phase where I tried a lot, including very indie ones that had a lot of defaults but soul and I really want to try again someday as it was really cool to see people tone shift the game.

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  [https://imgur.com/gallery/Zne9oEn](https://imgur.com/gallery/Zne9oEn)  
SIGNALISByrose-engineTypegameDate (at 33)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 9 hours 16 minutesCompletion100%

Signalis is probably one of the deepest and most beautiful games I’ve played in recent years. Its retro survival horror wrapping means its likely not for everyone but for those who feel it could be up their alley its a magnificent psychological cosmic horror love story full of symbolism and reflexion and i’m so deep in the rabbit hole at this point im playing the music on the piano and reading fanfics. And yes theres a bunch of silent hill references but i’ll excuse it cause so far its probably the best silent hill game even if not in name. Sorry kojima.

Also there’s a mod where you can play it fully in third or first person like modern survival horror which brings the experience to 11  https://imgur.com/gallery/Zne9oEn  

Grime is an excellent Soulsvania with a beautiful cosmic horror story and universe, really unique game and the NG+ has a lot of content to explore which is not always the case so I’m excited for my second visit
GRIMEByClover BiteTypegameDate (at 33)Tags

#metroidvania#steam

StatusdoneStarsPlatformsteamTime spent2 days 10 hours 22 minutesCompletion95.7%

Grime is an excellent Soulsvania with a beautiful cosmic horror story and universe, really unique game and the NG+ has a lot of content to explore which is not always the case so I’m excited for my second visit

Was briefly a good game until its creator revealed himself to be an alt right asshole and got into fights until he got the game and his Steam account banned
DominaBySMG StudioTypegameDate (at 29)Tags

#casual#steam

StatusabandonedStarsPlatformsteamTime spent5 hours 23 minutesCompletion41.2%

Was briefly a good game until its creator revealed himself to be an alt right asshole and got into fights until he got the game and his Steam account banned

The best of 90s FPS mixed in with modern concepts, all through an amazing campaign with level designs becomes crazier and crazier as you progress. There's some nice replayability too with different badges to get for each level, each demonstrating how beautifully crafted the levels are both to explore and find ever secret in, and to speedrun and blast your way through like a madman. There's also some legit horror moments in there, the endless mode is also very fun to play, the weapons are cool and all the references to your favorite games and nice touches.Overall a challenging masterpiece with a nice 6/8h campaign and more if you want to complete the hell out of it and find all there is to find.
DUSKByDavid SzymanskiTypegameDate (at 28)Tags

#fps#steam

StatusdoneStarsPlatformsteamTime spent20 hours 58 minutesCompletion56.7%

The best of 90s FPS mixed in with modern concepts, all through an amazing campaign with level designs becomes crazier and crazier as you progress. There's some nice replayability too with different badges to get for each level, each demonstrating how beautifully crafted the levels are both to explore and find ever secret in, and to speedrun and blast your way through like a madman. There's also some legit horror moments in there, the endless mode is also very fun to play, the weapons are cool and all the references to your favorite games and nice touches.Overall a challenging masterpiece with a nice 6/8h campaign and more if you want to complete the hell out of it and find all there is to find.

This game felt like playing a Black Mirror episode but with a heavy dose of humor on top. I loved every second of it and although the game does give you some choice here or there it's not very replay able, so I wish I could reexperience it for the first time, all the twists and discovery. It's also great the way the game really takes advantage of the VR format to tell its story. All in all a great one!
Virtual Virtual RealityByTender ClawsTypegameDate (at 28)Tags

#science fiction#steam

StatusdoneStarsPlatformsteamTime spent2 hours 11 minutes

This game felt like playing a Black Mirror episode but with a heavy dose of humor on top. I loved every second of it and although the game does give you some choice here or there it's not very replay able, so I wish I could reexperience it for the first time, all the twists and discovery. It's also great the way the game really takes advantage of the VR format to tell its story. All in all a great one!

I got it because I've loved everything Introversion has put out (Uplink, Defcon, Darwinia, Prison Architect, all classics). These people have incredible imagination and always try to think outside the box, and this game so far seems to be a pure example of that.

I confirm the problems people mention (slight slowdowns, meh locomotion) but the rest is just, so mesmerizing. Definitely something to try, if you've longed for something different that truly uses the power of the VR medium, this is a good example of it.
Scanner SombreByIntroversion SoftwareTypegameDate (at 27)Tags

#adventure#steam

StatusdoneStarsPlatformsteamTime spent3 hours 50 minutes

I got it because I've loved everything Introversion has put out (Uplink, Defcon, Darwinia, Prison Architect, all classics). These people have incredible imagination and always try to think outside the box, and this game so far seems to be a pure example of that.

I confirm the problems people mention (slight slowdowns, meh locomotion) but the rest is just, so mesmerizing. Definitely something to try, if you've longed for something different that truly uses the power of the VR medium, this is a good example of it.

I'm gonna be honest, Dead Cells is still in early access – it's not even done yet – but it buries fifty feet below any game even remotely in the same genre.

The visuals are amazing, everything shines and sparks in its own way, and the pixel art transpires mastery everywhere. its a masthapiece. There is little attentions everywhere, things that truly mark how invested in making a good game the developers were.

Per example: after every zone, you get to an interstice where you can heal and fill up your health flasks. If you go there with full health but no flasks, it says "Flasks filled". If you go there with no health but all flasks you get a different message. If you fill up both you get yet another message. They could have just showed "yup all filled up" but they went to this length because they are perfectionists.

I've played a buttload of rogueli(tk)e, some for hundreds and hundreds of hour (Isaac, Rogue Legacy, Risk of Rain, Gungeon etc.), and this one will definitely be part of the pantheon when it quits EA. Every update to the game in the span of the EA has brought huge batches of new content, rebalancing and fixes – a good share of those coming directly from community suggestions. These are people that love the game they are making and handcraft every aspect of it.

tl;dr 10/7 would recommend
Dead CellsByMotion TwinTypegameDate (at 27)Tags

#roguelike#steam

StatusretiredStarsPlatformsteamTime spent14 days 17 hours 20 minutesCompletion78.5%

I'm gonna be honest, Dead Cells is still in early access – it's not even done yet – but it buries fifty feet below any game even remotely in the same genre.

The visuals are amazing, everything shines and sparks in its own way, and the pixel art transpires mastery everywhere. its a masthapiece. There is little attentions everywhere, things that truly mark how invested in making a good game the developers were.

Per example: after every zone, you get to an interstice where you can heal and fill up your health flasks. If you go there with full health but no flasks, it says "Flasks filled". If you go there with no health but all flasks you get a different message. If you fill up both you get yet another message. They could have just showed "yup all filled up" but they went to this length because they are perfectionists.

I've played a buttload of rogueli(tk)e, some for hundreds and hundreds of hour (Isaac, Rogue Legacy, Risk of Rain, Gungeon etc.), and this one will definitely be part of the pantheon when it quits EA. Every update to the game in the span of the EA has brought huge batches of new content, rebalancing and fixes – a good share of those coming directly from community suggestions. These are people that love the game they are making and handcraft every aspect of it.

tl;dr 10/7 would recommend

Honestly I bought this game because a lot of people recommended it to me but I was absolutely sure I wouldn't like it. Graphics looked simple, gameplay seemed pretty boring.

Then I launched the tutorial, and the first jump I made, I got hooked. Do  *not*  trust videos, this is something you need to experience to truly understand how absolutely awesome, addictive and satisfying it is. The game is full of ideas that keep you on your toes (anti-gravity, trampolines, etc), the levels are very intelligently designed, and there's a lot to work with in the Workshop.

If you remember the good old days of Kreedz Climbing back in the heydey of HL2 mods, this is the same feeling you'll get. Really recommend it.
ClimbeyByBrian LindenhofTypegameDate (at 26)Tags

#platform#steam

StatusretiredStarsPlatformsteamTime spent7 hours 9 minutes

Honestly I bought this game because a lot of people recommended it to me but I was absolutely sure I wouldn't like it. Graphics looked simple, gameplay seemed pretty boring.

Then I launched the tutorial, and the first jump I made, I got hooked. Do not trust videos, this is something you need to experience to truly understand how absolutely awesome, addictive and satisfying it is. The game is full of ideas that keep you on your toes (anti-gravity, trampolines, etc), the levels are very intelligently designed, and there's a lot to work with in the Workshop.

If you remember the good old days of Kreedz Climbing back in the heydey of HL2 mods, this is the same feeling you'll get. Really recommend it.

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game
Life is StrangeByDeck NineTypegameDate (at 25)Tags

#action#steam

StatusdoneStarsPlatformsteamTime spent1 day 55 minutesCompletion85%

It's just... hauntingly beautiful, from the story to the music, the well written characters, the cinematography. Lfie is Strange is perfect in every way, without a doubt GOTY for me. I haven't felt so implicated in a game's story since Silent Hill 2.

If my cat died it would still give me less feelz than this game

The premise is interesting and the game itself is really fun... but not long enough for it to be worth its price. You'll finish the game in about half an hour and if the mechanisms of the game don't charm you you'll be tired of it before that.
A lot of work has been but in the game, each object has its own effects and all, but it's not really enough to make you want to try them all. There are different ghosts you can unlock but they don't do anything different apart from slightly changing the sound you make when pressing S.
The controls are kind of unfinished too, mostly I expected controller or mouse support but there wasn't any. It's all done with the keyboard and in a kind of awkward way (you use S to confirm in the menus instead of Enter or space, and D to come back instead of escape).

If you want some bit of fun I recommend it but only if it doesn't bother you to put 5€ in it. Which isn't a lot in itself, simply, the game suffers from the comparaison to other amazing and long games you can find out there for the same price.
Haunt the House: TerrortownBySFB GamesTypegameDate (at 24)Tags

#steam

StatusretiredStarsPlatformsteamTime spent2 hours 45 minutesCompletion32%

The premise is interesting and the game itself is really fun... but not long enough for it to be worth its price. You'll finish the game in about half an hour and if the mechanisms of the game don't charm you you'll be tired of it before that.
A lot of work has been but in the game, each object has its own effects and all, but it's not really enough to make you want to try them all. There are different ghosts you can unlock but they don't do anything different apart from slightly changing the sound you make when pressing S.
The controls are kind of unfinished too, mostly I expected controller or mouse support but there wasn't any. It's all done with the keyboard and in a kind of awkward way (you use S to confirm in the menus instead of Enter or space, and D to come back instead of escape).

If you want some bit of fun I recommend it but only if it doesn't bother you to put 5€ in it. Which isn't a lot in itself, simply, the game suffers from the comparaison to other amazing and long games you can find out there for the same price.

First of all : this game is amazingly beautiful. This doesn't seem like much but there aren't a lot of survival horrors that immersed as much as Outlast because of its realistic graphics. Second, it's batshit fucking terryfing, oppressing, and the story will keep you wanting to go further and deeper in the dark whether you want it or not. Really recommand this game if you're looking for a good horror games somewhere in the ocean of crappy games out there.
OutlastByRed BarrelsTypegameDate (at 24)Tags

#horror#steam

StatusdoneStarsPlatformsteamTime spent6 hours 14 minutesCompletion42.9%

First of all : this game is amazingly beautiful. This doesn't seem like much but there aren't a lot of survival horrors that immersed as much as Outlast because of its realistic graphics. Second, it's batshit fucking terryfing, oppressing, and the story will keep you wanting to go further and deeper in the dark whether you want it or not. Really recommand this game if you're looking for a good horror games somewhere in the ocean of crappy games out there.

ph34r /o/ Note préalable : je vous défends de vous moquer de mon anglais visible sur les screenshots. Je prends pour base que vous savez tous ce qu’est le Garry’s Mod; et que vous savez tous ce que veut dire RP (Role Playing). Maintenant, peut-être l’association des deux peut vous paraître saugrenue. Et bien, c’est pas faux. La première fois que j’ai vu des serveurs contenant “RP” dans leurs noms,...
Garry's ModByFacepunchTypegameDate (at 24)Language🇫🇷 françaisTags

#sandbox#steam

StatusdoneStarsPlatformsteamTime spent1 day 56 minutesCompletion10.3%

ph34r /o/ Note préalable : je vous défends de vous moquer de mon anglais visible sur les screenshots. Je prends pour base que vous savez tous ce qu’est le Garry’s Mod; et que vous savez tous ce que veut dire RP (Role Playing). Maintenant, peut-être l’association des deux peut vous paraître saugrenue. Et bien, c’est pas faux. La première fois que j’ai vu des serveurs contenant “RP” dans leurs noms,...

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# Space Engiquoi Space Engineers est un jeu de sandbox/survie crée par Keen Software. C’était à la base purement un jeu sandbox de création de vaisseaux et de stations, mais contrairement à énormément de jeux du genre, tout est misé sur un moteur réaliste très proche de l’Unreal Engine basé sur les voxels qui permet d’avoir d’énormes vaisseaux réalistes capable de se détruire et endommager. À cela...
Space EngineersByKeen Software HouseTypegameDate (at 24)Language🇫🇷 françaisTags

#exploration#steam

StatusretiredStarsPlatformsteamTime spent1 day 19 hours 51 minutesCompletion3.3%

Space Engiquoi Space Engineers est un jeu de sandbox/survie crée par Keen Software. C’était à la base purement un jeu sandbox de création de vaisseaux et de stations, mais contrairement à énormément de jeux du genre, tout est misé sur un moteur réaliste très proche de l’Unreal Engine basé sur les voxels qui permet d’avoir d’énormes vaisseaux réalistes capable de se détruire et endommager. À cela...

Read the full review
I  *really*  didn't expect much from this game, the start was a little slow, then I got hooked. Amazing game all the way, lots of hidden stuff and things to do, and just really overall fun.
GuacameleeTypegameDate (at 24)Tags

#metroidvania#steam

StatusdoneStars

I really didn't expect much from this game, the start was a little slow, then I got hooked. Amazing game all the way, lots of hidden stuff and things to do, and just really overall fun.

Just an overall excellent roguelike. If you loved The Binding of Isaac, you will love Rogue Legacy. It's the same kind of procedural try-and-die, where every death you feel like "Damn no I can do better" and you try again, and again and again.
The persistant upgrades make it really worth your while, and the various funny traits give a refreshing turn to each play.

Also the OST rocks.
Rogue LegacyByCellar Door GamesTypegameDate (at 23)Tags

#roguelike#steam

StatusdoneStarsPlatformsteamTime spent7 days 7 hours 17 minutesCompletion75.9%

Just an overall excellent roguelike. If you loved The Binding of Isaac, you will love Rogue Legacy. It's the same kind of procedural try-and-die, where every death you feel like "Damn no I can do better" and you try again, and again and again.
The persistant upgrades make it really worth your while, and the various funny traits give a refreshing turn to each play.

Also the OST rocks.

Whether you played the first one or note, this is a must have game for anyone enjoying guitar. All the problems from the first one have been corrected, and the game now overflows with stuff to do, games, things to learn etc. until your fingers bleed. For beginners and advanced players, the number of available tracks will satisfy anyone looking to be a rockstart for a few hours a day.
Rocksmith 2014 EditionByUbisoft - San Francisco,Ubisoft - OsakaTypegameDate (at 23)Tags

#casual#steam

StatusdoneStarsPlatformsteamTime spent19 days 4 hours 2 minutesCompletion76.6%

Whether you played the first one or note, this is a must have game for anyone enjoying guitar. All the problems from the first one have been corrected, and the game now overflows with stuff to do, games, things to learn etc. until your fingers bleed. For beginners and advanced players, the number of available tracks will satisfy anyone looking to be a rockstart for a few hours a day.

Just excellent, full of clever references and humor
EvolandByShiro GamesTypegameDate (at 23)Tags

#steam

StatusdoneStarsPlatformsteamTime spent18 minutesCompletion51.7%

Just excellent, full of clever references and humor

One of the most comprehensive, expansive, and open-ended sci-fi games in existence. Very similar to the X series, but with the added multiplayer aspect, EVE is a vast sandbox where anyone is free to be whatever they want. From industry to combat to economics to politics, everything in this game is managed and built by the players from A to Z.

With the addition of Incarna soon — allowing players to leave their ships — EVE is the closest thing to the ultimate space opera. It's certainly not easy to grasp, but all the more enjoyable once mastered.
EVE OnlineByCCP GamesTypegameDate (at 21)Tags

#science fiction#steam

StatusabandonedStarsPlatformsteamTime spent7 days 17 hours 46 minutes

One of the most comprehensive, expansive, and open-ended sci-fi games in existence. Very similar to the X series, but with the added multiplayer aspect, EVE is a vast sandbox where anyone is free to be whatever they want. From industry to combat to economics to politics, everything in this game is managed and built by the players from A to Z.

With the addition of Incarna soon — allowing players to leave their ships — EVE is the closest thing to the ultimate space opera. It's certainly not easy to grasp, but all the more enjoyable once mastered.

> There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die. Il y a un mois de cela, Factornews faisait une preview d’un jeu étrange, sorti de nulle part et développé par un petit studio indépendant : **The Path**. Revisite profondément macabre du conte de Perrault, sobre mélange de jeu vidéo expérience et d’art, il suffisait de lire les mots du...
The PathByTale of TalesTypegameDate (at 19)Language🇫🇷 françaisTags

#horror#steam

StatusdoneStarsPlatformsteam

There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die. Il y a un mois de cela, Factornews faisait une preview d’un jeu étrange, sorti de nulle part et développé par un petit studio indépendant : The Path. Revisite profondément macabre du conte de Perrault, sobre mélange de jeu vidéo expérience et d’art, il suffisait de lire les mots du...

Read the full review
Aussi étrange que cela puisse paraitre, après des mois de lavage de cerveau de la part des anciens fans de Fallout, déclamant à tout va que cette suite serait extraite des enfers par Satan lui-même et développée par des communistes cannibales violeurs d’enfants, je m’amuse beaucoup dessus. Comme pour beaucoup de jeux de rôle il s’agit avant tout de votre faculté à vous immerger dans l’univers, à rentrer dans la peau de votre personnage et à ne pas vous arrêter et pester contre ces défauts dont aucun jeu n’est exempt. Enfin bref, je m’amuse beaucoup ; je n’en suis pas très loin et ne comptais pas écrire une critique approfondie du jeu de toute façon. Juste partager quelques images. Comme d’habitude, les images sont réduites par souci de place, certaines en deviennent difficiles à voir. Tant pis. Sur ce, je retourne dans mon Wasteland.
Fallout 3ByBethesdaTypegameDate (at 18)Tags

#science fiction#steam

StatusretiredStarsPlatformsteamTime spent3 hours 52 minutes

Aussi étrange que cela puisse paraitre, après des mois de lavage de cerveau de la part des anciens fans de Fallout, déclamant à tout va que cette suite serait extraite des enfers par Satan lui-même et développée par des communistes cannibales violeurs d’enfants, je m’amuse beaucoup dessus. Comme pour beaucoup de jeux de rôle il s’agit avant tout de votre faculté à vous immerger dans l’univers, à rentrer dans la peau de votre personnage et à ne pas vous arrêter et pester contre ces défauts dont aucun jeu n’est exempt. Enfin bref, je m’amuse beaucoup ; je n’en suis pas très loin et ne comptais pas écrire une critique approfondie du jeu de toute façon. Juste partager quelques images. Comme d’habitude, les images sont réduites par souci de place, certaines en deviennent difficiles à voir. Tant pis. Sur ce, je retourne dans mon Wasteland.

Cet article est long mais le jeu n’est pas des plus simples. Oh puis allez, il y a plein d’images. Depuis début mars j’ai la chance de participer au beta-test du dernier né de la fameuse [Motion Twin](http://www.motion-twin.com/projects), cette société chaleureuse qui envahit Internet à coups de sites de jeux dont certains sont peut-être même déjà familiers à vos oreilles. Le blog de la MT...
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#horror#browser

StatusdoneStarsPlatformbrowser

Cet article est long mais le jeu n’est pas des plus simples. Oh puis allez, il y a plein d’images. Depuis début mars j’ai la chance de participer au beta-test du dernier né de la fameuse Motion Twin, cette société chaleureuse qui envahit Internet à coups de sites de jeux dont certains sont peut-être même déjà familiers à vos oreilles. Le blog de la MT...

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#action#browser

StatusretiredStarsPlatformbrowser

Juste un petit article pour dire que Garry a mis en libre téléchargement la version alpha de Facewound, le jeu sur lequel il a travaillé avec d’autres, avant le Garry’s Mod (si ma mémoire est bonne). Le jeu a été abandonné depuis, reste que ce petit truc est mine de rien très fun à jouer, plutôt beau, bourré d’humour, d’explosions et de ralentis, et pas si buggé que ça. Apparemment c’est aussi...

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Il est tout naturel de vouloir vivre la vie d’un autre. Partant de ce principe, Real Lives vous propose à travers un jeu de vous mettre le temps d’une vie dans la peau de quelqu’un d’autre. …Étant assez complexe de décrire le “jeu”, voici comme à l’accoutumée un récit de partie. Avec moins de screenshots que d’habitude, du fait de la relativement pauvre interface du jeu. Je précise avant quoi...
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#simulation#browser

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Il est tout naturel de vouloir vivre la vie d’un autre. Partant de ce principe, Real Lives vous propose à travers un jeu de vous mettre le temps d’une vie dans la peau de quelqu’un d’autre. …Étant assez complexe de décrire le “jeu”, voici comme à l’accoutumée un récit de partie. Avec moins de screenshots que d’habitude, du fait de la relativement pauvre interface du jeu. Je précise avant quoi...

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*Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people.* **Comparative Studies in Nursery Rhymes - Lisa Eckenstein** Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...
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#action#steam

StatusdoneStarsPlatformsteam

Robin the Bobbin, the big-headed hen. He eat more meat than four-score men. He eat a cow, he eat a calf, He eat a butcher and a half; He eat a church, he eat a steeple, He eat the priest and all the people. Comparative Studies in Nursery Rhymes - Lisa Eckenstein Elles ne se seraient doutées que la route serait aussi sombre ce soir-là. Les yeux las, la femme gardait pourtant le pied enfoncé...

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**Introduction** Il y a trois catégories de moddeurs. Il y a ceux qui ont de gros moyens, mais aucune bonne idée ; ceux qui ont une bonne idée, mais peu (pas ?) de moyens ; et il y a maxkarting (qui n’avait aucune bonne idée, ni aucun moyen, et en fait c’est tant mieux). Et bien les moddeurs qui ont fait eXterminate (mod pour Half-Life 2) font parti de la deuxième catégorie. Ils ont eu une bonne...
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#science fiction#steam

StatusdoneStarsPlatformsteamTime spent4 hours 29 minutes

Introduction Il y a trois catégories de moddeurs. Il y a ceux qui ont de gros moyens, mais aucune bonne idée ; ceux qui ont une bonne idée, mais peu (pas ?) de moyens ; et il y a maxkarting (qui n’avait aucune bonne idée, ni aucun moyen, et en fait c’est tant mieux). Et bien les moddeurs qui ont fait eXterminate (mod pour Half-Life 2) font parti de la deuxième catégorie. Ils ont eu une bonne...

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Bienvenue à tous et à toutes dans le monde de Spore. Laissez-moi me présenter avant tout, je suis The M.A.N6, notons que je ne suis en rien impliqué de près ou de loin dans le développement de Spore, je me contente de suivre l’actualité du jeu depuis la vidéo apparue après le Game Develloper Conference l’année dernière. Si vous savez déjà tout sur Spore, il n’est peut-être pas nécessaire que...
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#simulation#steam

StatusdoneStarsPlatformsteam

Bienvenue à tous et à toutes dans le monde de Spore. Laissez-moi me présenter avant tout, je suis The M.A.N6, notons que je ne suis en rien impliqué de près ou de loin dans le développement de Spore, je me contente de suivre l’actualité du jeu depuis la vidéo apparue après le Game Develloper Conference l’année dernière. Si vous savez déjà tout sur Spore, il n’est peut-être pas nécessaire que...

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Pour mon premier test, je vais comme promis commencer par une petite bouse sans intérêt (wéh, j'avais promis), c'est à dire : Far Cry. ...Haha, non je déconne bien sûr. Mon premier test portera sur **X-Files : Da Game**. Le titre fait plus peur que le jeu, mais ça c'est pas bien grave vu que le jeu, on l'oubliera vite hein. Passons au test. Je signale avant celui ci que j'aime beaucoup la serie...
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#adventure#abandonware

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Pour mon premier test, je vais comme promis commencer par une petite bouse sans intérêt (wéh, j'avais promis), c'est à dire : Far Cry. ...Haha, non je déconne bien sûr. Mon premier test portera sur X-Files : Da Game. Le titre fait plus peur que le jeu, mais ça c'est pas bien grave vu que le jeu, on l'oubliera vite hein. Passons au test. Je signale avant celui ci que j'aime beaucoup la serie...

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